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[Map] Vila Dillimore

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#1
N1ceWalkMan

N1ceWalkMan


Fiz esse mapa faz alguns dias na Vila Dillimore Ficou com bastante Objeto pois á vila é grande

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Código:

AddStaticVehicleEx(433,736.7999900,-473.6000100,16.9000000,128.0000000,95,10,15); //Barracks
AddStaticVehicleEx(490,614.7000100,-608.0000000,17.5000000,0.0000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,611.2999900,-608.0000000,17.5000000,0.0000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(528,612.2000100,-597.4000200,17.4000000,270.0000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(599,611.9000200,-601.5999800,17.6000000,270.0000000,-1,-1,15); //Police Ranger
AddStaticVehicleEx(432,612.7999900,-588.7000100,17.3000000,270.0000000,95,10,15); //Rhino
AddStaticVehicleEx(584,669.2998000,-582.7998000,17.5000000,177.9950000,245,245,15); //Trailer 3
AddStaticVehicleEx(584,664.0999800,-583.0000000,17.5000000,180.0000000,245,245,15); //Trailer 3
AddStaticVehicleEx(514,658.5000000,-561.2999900,17.0000000,358.0000000,34,25,15); //Tanker
AddStaticVehicleEx(514,652.7000100,-561.4000200,17.0000000,0.0000000,34,25,15); //Tanker
AddStaticVehicleEx(523,619.9000200,-611.7999900,16.9000000,0.0000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,624.4000200,-611.9000200,16.5000000,0.0000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,630.2000100,-612.0000000,16.0000000,0.0000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,636.4000200,-611.7999900,16.0000000,0.0000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,642.2999900,-612.0999800,16.0000000,0.0000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(470,706.4000200,-440.8999900,16.4000000,0.0000000,95,10,15); //Patriot
AddStaticVehicleEx(470,701.2999900,-440.7999900,16.4000000,0.0000000,95,10,15); //Patriot
AddStaticVehicleEx(470,695.7000100,-440.6000100,16.4000000,0.0000000,95,10,15); //Patriot
AddStaticVehicleEx(444,649.2000100,-507.5000000,16.7000000,0.0000000,132,148,15); //Monster
AddStaticVehicleEx(568,658.4000200,-501.5000000,16.3000000,0.0000000,158,164,15); //Bandito
AddStaticVehicleEx(568,655.2000100,-501.5000000,16.3000000,0.0000000,158,164,15); //Bandito
AddStaticVehicleEx(463,827.5000000,-495.3999900,17.0000000,180.0000000,76,117,15); //Freeway
AddStaticVehicleEx(411,830.7999900,-610.0000000,16.1000000,0.0000000,93,126,15); //Infernus
AddStaticVehicleEx(411,820.0000000,-609.9000200,16.1000000,0.0000000,164,167,15); //Infernus
AddStaticVehicleEx(480,797.7999900,-616.7999900,16.2000000,0.0000000,157,152,15); //Comet
AddStaticVehicleEx(574,790.0999800,-611.2999900,16.1000000,0.0000000,165,169,15); //Sweeper
AddStaticVehicleEx(586,816.5000000,-564.2000100,15.9000000,268.0000000,132,148,15); //Wayfarer
AddStaticVehicleEx(401,785.7000100,-502.3999900,17.1000000,0.0000000,52,26,15); //Bravura
AddStaticVehicleEx(434,656.0999800,-470.2999900,16.5000000,0.0000000,245,245,15); //Hotknife
AddStaticVehicleEx(489,859.2999900,-602.2999900,18.7000000,0.0000000,89,110,15); //Rancher
AddStaticVehicleEx(400,852.7999900,-602.5000000,18.6000000,0.0000000,71,53,15); //Landstalker
AddStaticVehicleEx(471,845.0000000,-600.7999900,18.0000000,0.0000000,155,139,15); //Quad
AddStaticVehicleEx(522,693.2000100,-648.0000000,16.0000000,90.0000000,215,142,15); //NRG-500
AddStaticVehicleEx(522,693.0999800,-645.0999800,16.0000000,88.0000000,189,190,15); //NRG-500
AddStaticVehicleEx(522,693.0000000,-651.7000100,16.0000000,92.0000000,76,117,15); //NRG-500
AddStaticVehicleEx(522,692.5999800,-654.2999900,16.0000000,94.0000000,215,142,15); //NRG-500
CreateObject(983,787.2000100,-1380.1000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1)
CreateObject(987,630.9000200,-434.7999900,15.4000000,0.0000000,0.0000000,89.9950000); //object(elecfence_bar) (1)
CreateObject(987,630.7999900,-446.0000000,15.5000000,0.0000000,0.0000000,89.9990000); //object(elecfence_bar) (2)
CreateObject(1337,689.6748000,-663.4179700,15.7722100,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
CreateObject(8210,714.0999800,-669.5999800,18.4000000,0.0000000,0.0000000,182.0000000); //object(vgsselecfence12) (1)
CreateObject(987,774.7000100,-651.7999900,16.0000000,0.0000000,0.0000000,201.9960000); //object(elecfence_bar) (3)
CreateObject(987,786.5999800,-651.9000200,16.4000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (4)
CreateObject(987,798.0000000,-652.5000000,16.1000000,0.0000000,0.0000000,178.0000000); //object(elecfence_bar) (5)
CreateObject(987,763.7000100,-656.0000000,15.1000000,0.0000000,0.0000000,199.9960000); //object(elecfence_bar) (6)
CreateObject(987,752.2999900,-659.7000100,14.7000000,0.0000000,0.0000000,201.9980000); //object(elecfence_bar) (7)
CreateObject(987,809.9000200,-652.7999900,15.8000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (8)
CreateObject(987,821.2999900,-652.0000000,15.4000000,0.0000000,0.0000000,186.0000000); //object(elecfence_bar) (9)
CreateObject(987,832.0000000,-647.7999900,15.3000000,0.0000000,0.0000000,202.0000000); //object(elecfence_bar) (10)
CreateObject(987,842.0000000,-641.5000000,15.4000000,0.0000000,0.0000000,211.9970000); //object(elecfence_bar) (11)
CreateObject(987,850.5000000,-634.0000000,16.0000000,0.0000000,0.0000000,221.9950000); //object(elecfence_bar) (12)
CreateObject(987,859.7999900,-627.7999900,17.0000000,0.0000000,0.0000000,213.9980000); //object(elecfence_bar) (13)
CreateObject(987,869.9000200,-622.4000200,17.1000000,0.0000000,0.0000000,207.9990000); //object(elecfence_bar) (14)
CreateObject(987,880.0999800,-614.9000200,17.3000000,0.0000000,316.0000000,275.9950000); //object(elecfence_bar) (15)
CreateObject(987,880.0999800,-617.5000000,17.4000000,0.0000000,0.0000000,205.9950000); //object(elecfence_bar) (16)
CreateObject(987,880.2999900,-605.5000000,17.4000000,0.0000000,0.0000000,267.9980000); //object(elecfence_bar) (17)
CreateObject(987,880.4000200,-593.5999800,17.3000000,0.0000000,0.0000000,269.9980000); //object(elecfence_bar) (19)
CreateObject(980,680.5000000,-670.0999800,18.0000000,0.0000000,0.0000000,0.0000000); //object(airportgate) (1)
CreateObject(987,879.4000200,-582.2999900,17.3000000,0.0000000,0.0000000,275.9980000); //object(elecfence_bar) (20)
CreateObject(980,874.7000100,-562.5999800,20.6000000,0.0000000,0.0000000,282.0000000); //object(airportgate) (2)
CreateObject(1225,877.0000000,-568.0000000,18.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (1)
CreateObject(1225,878.2999900,-567.5999800,18.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (2)
CreateObject(1225,879.4000200,-567.2000100,18.8000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (3)
CreateObject(1225,880.5000000,-566.7000100,19.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (4)
CreateObject(1225,881.7000100,-566.2999900,19.2000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (5)
CreateObject(1225,873.9000200,-554.5999800,18.5000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (6)
CreateObject(1225,875.2999900,-554.2000100,19.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (7)
CreateObject(1225,876.7000100,-553.5999800,19.1000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (8)
CreateObject(1225,877.7999900,-553.0000000,19.3000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (9)
CreateObject(1225,878.5999800,-552.5000000,19.5000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (10)
CreateObject(987,861.7999900,-558.2000100,16.8000000,0.0000000,0.0000000,8.0000000); //object(elecfence_bar) (21)
CreateObject(987,850.0000000,-559.0000000,15.8000000,0.0000000,0.0000000,4.0000000); //object(elecfence_bar) (22)
CreateObject(987,845.5999800,-548.2000100,15.3000000,0.0000000,0.0000000,292.0000000); //object(elecfence_bar) (23)
CreateObject(987,844.0000000,-536.7000100,15.2000000,0.0000000,0.0000000,278.0000000); //object(elecfence_bar) (24)
CreateObject(987,838.7999900,-526.2000100,15.2000000,0.0000000,0.0000000,296.0000000); //object(elecfence_bar) (25)
CreateObject(987,834.9000200,-515.5000000,15.3000000,0.0000000,0.0000000,290.0000000); //object(elecfence_bar) (26)
CreateObject(987,834.5999800,-503.6000100,15.4000000,0.0000000,0.0000000,272.0000000); //object(elecfence_bar) (27)
CreateObject(987,833.5999800,-491.6000100,16.3000000,0.0000000,0.0000000,276.0000000); //object(elecfence_bar) (28)
CreateObject(987,832.2000100,-479.8999900,15.4000000,0.0000000,0.0000000,278.7500000); //object(elecfence_bar) (29)
CreateObject(987,820.7999900,-480.0000000,15.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (30)
CreateObject(987,809.5000000,-479.6000100,14.8000000,0.0000000,0.0000000,358.0000000); //object(elecfence_bar) (31)
CreateObject(987,798.0999800,-479.0000000,15.0000000,0.0000000,0.0000000,358.0000000); //object(elecfence_bar) (32)
CreateObject(987,786.5000000,-479.1000100,15.3000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (33)
CreateObject(987,774.7999900,-479.1000100,15.3000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (34)
CreateObject(987,763.0000000,-479.2000100,15.3000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (35)
CreateObject(987,751.4000200,-479.2000100,15.3000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (36)
CreateObject(987,745.2000100,-469.0000000,15.3000000,0.0000000,0.0000000,302.0000000); //object(elecfence_bar) (37)
CreateObject(987,738.7999900,-459.2000100,15.3000000,0.0000000,0.0000000,304.0000000); //object(elecfence_bar) (38)
CreateObject(987,733.5999800,-449.2999900,15.3000000,0.0000000,0.0000000,298.0000000); //object(elecfence_bar) (39)
CreateObject(987,729.7999900,-438.2999900,15.3000000,0.0000000,0.0000000,290.0000000); //object(elecfence_bar) (40)
CreateObject(987,722.9000200,-429.5000000,14.4000000,0.0000000,358.0000000,308.0000000); //object(elecfence_bar) (41)
CreateObject(987,713.0999800,-423.6000100,15.0000000,0.0000000,0.0000000,328.0000000); //object(elecfence_bar) (42)
CreateObject(987,701.5999800,-421.7000100,15.0000000,0.0000000,0.0000000,352.0000000); //object(elecfence_bar) (43)
CreateObject(987,690.0000000,-421.7999900,16.0000000,0.0000000,4.0000000,2.0000000); //object(elecfence_bar) (44)
CreateObject(987,678.5000000,-421.7999900,16.1000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (45)
CreateObject(987,666.7000100,-421.7999900,16.1000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (46)
CreateObject(987,655.0999800,-421.7999900,15.5000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (47)
CreateObject(987,649.4000200,-421.6000100,15.3000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (48)
CreateObject(980,643.4000200,-421.7999900,18.0000000,0.0000000,0.0000000,6.0000000); //object(airportgate) (3)
CreateObject(987,630.9000200,-457.3999900,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (50)
CreateObject(3475,633.7000100,-422.2999900,17.7000000,0.0000000,0.0000000,96.0000000); //object(vgsn_fncelec_pst) (1)
CreateObject(3475,634.4000200,-422.6000100,17.6000000,0.0000000,0.0000000,274.0000000); //object(vgsn_fncelec_pst) (2)
CreateObject(987,630.2999900,-468.8999900,15.6000000,0.0000000,0.0000000,88.0000000); //object(elecfence_bar) (51)
CreateObject(987,619.2999900,-472.3999900,15.3000000,0.0000000,0.0000000,18.0000000); //object(elecfence_bar) (52)
CreateObject(987,608.9000200,-476.7999900,15.3000000,0.0000000,0.0000000,24.0000000); //object(elecfence_bar) (53)
CreateObject(987,599.5000000,-483.6000100,15.3000000,0.0000000,0.0000000,36.0000000); //object(elecfence_bar) (54)
CreateObject(987,593.5999800,-493.7000100,15.3000000,0.0000000,0.0000000,60.0000000); //object(elecfence_bar) (55)
CreateObject(987,592.7999900,-505.6000100,15.3000000,0.0000000,0.0000000,86.0000000); //object(elecfence_bar) (56)
CreateObject(987,592.7999900,-517.4000200,15.3000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (57)
CreateObject(987,593.7000100,-529.0999800,15.3000000,0.0000000,0.0000000,94.0000000); //object(elecfence_bar) (58)
CreateObject(987,594.0000000,-540.0999800,15.9000000,0.0000000,0.0000000,92.0000000); //object(elecfence_bar) (59)
CreateObject(987,593.9000200,-551.9000200,16.3000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (60)
CreateObject(987,593.9000200,-563.0999800,16.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (61)
CreateObject(987,594.5999800,-574.9000200,16.6000000,0.0000000,0.0000000,94.0000000); //object(elecfence_bar) (62)
CreateObject(987,596.4000200,-586.5999800,16.4000000,0.0000000,0.0000000,100.0000000); //object(elecfence_bar) (63)
CreateObject(987,597.0000000,-598.0999800,16.2000000,0.0000000,0.0000000,94.0000000); //object(elecfence_bar) (64)
CreateObject(987,599.0000000,-609.5000000,16.5000000,0.0000000,0.0000000,100.0000000); //object(elecfence_bar) (65)
CreateObject(987,599.2000100,-621.0999800,17.3000000,0.0000000,2.0000000,92.0000000); //object(elecfence_bar) (66)
CreateObject(987,610.5999800,-620.0000000,16.2000000,0.0000000,358.0000000,186.0000000); //object(elecfence_bar) (67)
CreateObject(987,622.0999800,-619.9000200,15.8000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (68)
CreateObject(987,633.5999800,-622.2000100,15.6000000,0.0000000,0.0000000,170.0000000); //object(elecfence_bar) (69)
CreateObject(987,630.7999900,-634.0999800,15.8000000,0.0000000,0.0000000,78.0000000); //object(elecfence_bar) (70)
CreateObject(987,627.7000100,-645.7000100,17.2000000,0.0000000,6.0000000,76.0000000); //object(elecfence_bar) (71)
CreateObject(3475,626.5000000,-647.5999800,19.7000000,0.0000000,0.0000000,158.0000000); //object(vgsn_fncelec_pst) (4)
CreateObject(980,623.5000000,-656.0000000,20.3000000,0.0000000,2.0000000,70.0000000); //object(airportgate) (5)
CreateObject(987,633.4000200,-664.7999900,17.4000000,0.0000000,358.0000000,164.0000000); //object(elecfence_bar) (72)
CreateObject(987,643.5000000,-670.4000200,16.3000000,0.0000000,356.0000000,152.0000000); //object(elecfence_bar) (73)
CreateObject(987,655.2999900,-671.5000000,15.7000000,0.0000000,0.0000000,176.0000000); //object(elecfence_bar) (74)
CreateObject(987,666.2000100,-669.7999900,15.3000000,0.0000000,0.0000000,188.0000000); //object(elecfence_bar) (75)
CreateObject(987,674.5000000,-669.9000200,15.2000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (76)
CreateObject(987,876.2000100,-571.2999900,18.0000000,0.0000000,0.0000000,286.0000000); //object(elecfence_bar) (18)
CreateObject(3475,876.5999800,-571.0000000,20.0000000,0.0000000,0.0000000,12.0000000); //object(vgsn_fncelec_pst) (3)
CreateObject(987,880.0999800,-594.5000000,21.5000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (77)
CreateObject(987,880.2000100,-603.7999900,21.4000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (78)
CreateObject(987,880.7999900,-622.4000200,24.7000000,0.0000000,0.0000000,92.0000000); //object(elecfence_bar) (82)


Notas: 0/10

http://squadelite.forumclan.com

#2
Anonimo

Anonimo


Ótimo, continue assim, nota 10.

http://strategypoint.com.br/

#3
Luan_Argolo

Luan_Argolo


Ficou bom, valorizou muito o espaço. Parabéns!

#4
jds

jds


Nota 1, Poderia botar outros objetos ficaria bem melhor e na print 3 o portão fora de esquadro com a rua print 4 nada ver essas motos estacionadas no gramado print 5 ganho 1 ponto fico mais ou menos na print 8 tem vaga pra estacionar e você boto o veículo ali muito feio resumindo uma bosta kk

https://www.facebook.com/groups/ugw8.3b

#5
HarryzinWk

HarryzinWk


faz melhor JoãoDeSumilde(JDS)

#6
Conteúdo patrocinado



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